Next in Media

Discord's Global VP Explains the Future of Ads

Episode Summary

Discord Global VP of Advertising Adam Bauer joins Next in Media to reveal how the platform is expanding beyond endemic gaming with self-service ad tools, opt-in rewarded Quests, and native community activations built for three billion active gamers worldwide.

Episode Notes

Discord Global VP of Advertising Adam Bauer breaks down why marketers must stop treating gaming as a niche vertical and start targeting it as an active consumer behavior. Discover how Discord's new self-service Ads Manager, real-time PlayQuest+ rewards, and community-led brand servers are reshaping digital advertising for Gen Z.

Key Highlights

🎮 Treat gaming as an active habit people lean into, not just another passive channel on a spreadsheet.

🚫 Gen Z blocks and skips forced ads, so reaching them requires optional perks with a clear give-and-take.

⚙️ Self-serve ad tools make it easy for mainstream brands to launch, track, and scale rewarded video campaigns.

⚡ Real-time SDK integrations drop rewards directly into a game the second a player hits their goal.

🔄 Rewarded gameplay challenges give players who haven't logged in for a month or more a real reason to come back.

🛠️ Building custom assets for one virtual world lets you reuse them across platforms like Roblox and Fortnite to save budget.

Resources & Next Steps

🔗 Adam Bauer on LinkedIn
🎧 Subscribe to Next in Media on Apple Podcasts and Spotify

Chapter Timestamps

00:00 Intro
4:19 Identity resolution for cross-channel marketing
4:52 Discord’s deliberate, opt-in advertising strategy
8:36 Self-service buying and the expansion beyond gaming
11:10 PlayQuest+ and real-time in-game rewards
13:47 Why in-game advertising is gaining renewed momentum
15:20 Gaming budgets, participation, and measurement
18:25 Gaming as an essential consumer behavior, not a vertical
19:55 e.l.f. Cosmetics as a nontraditional Discord community example
21:35 Discord’s upcoming products and immersive Mission activations